Projects: UDL : UDL Design Plan (Grades 5-6)
This page last changed on Aug 13, 2007 by cmcintyre.
I. Overview of the DesignIn the Plant 3-4 meeting, the CC team made a decision on what content each of the grades would cover. Grade 3 - 4: focus on...
Grade 5 - 6: focus on...
The essence of the 5 - 6 design plan is to take the simulation introduced in grades 3-4 in exploration #3 and zoom into all the items that plants take in (water, sunlight and carbon dioxide) to see what the outputs are. Basically, the 5-6 design plan is working on pulling apart the photosynthesis equation by looking at each piece to then have the students construct at the end. The construction of this equation will be in words and not a chemical formula. (ex. plants need sunlight, water and carbon dioxide to create sugar and release oxygen and water.) It is focusing on the plant as a system and looking at the inputs and outputs of this system. Note: Sections II and III on Standards are addressed in another doc (see: http://confluence.concord.org/display/UDL/Instructional+Objectives+for+the+Plant+Unit). IV. Reminders for teachers guidesIn a conversation with Carolyn about which direction to take the design of 5/6 I mentioned doing a historical walk through. She commented that it is not the direction we want the on-line design to be but might be good support material for the teachers guide. Note the following experiments:
Together these scientists discovered that "in the presence of light, plants transform carbon dioxide and water into carbohydrates, they also release oxygen." V. Current Student Conceptions on....
VI. Goals for this Activity
VII. List of Technology Components
VIII. Design Plan with StorylineDriving Question - What do plants eat? Introduction Exploration 1: Plant Game Goal: Exploration 2: CO2 Generator Probe Goal: Exploration 3: NL Leaves Model Goal: Exploration 4: NL Roots Model Goal:
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